DevLog #14 : Full Dynamic Day & Night Cycle

February 28, 2018

Sun rises, sun sets, moon rises, moon sets.

DevLog #13 – Static Night Scene

February 23, 2018

The time of day will change as the player progresses through the game.

DevLog #12 : Campfire responds to player streak

February 20, 2018

The campfire is now linked to the players streak. The fire will respond to consecutive days of meditation.

DevLog #11 : CampFire Added

February 16, 2018

Camp fire model + material + partricle system + customised blueprint functionality.  

DevLog #10 : Player Flow + UI Completed

February 14, 2018

Players are now guided through the game via an onscreen tutorial. Player flow from game start has been improved. Player stats window has been added.

DevLog #9 : Playne Map

February 10, 2018

The player will be dropped in this level. This is the players ‘Playne’